Company of Heroes 2: The Western Front Armies Patch Notes

Company of Heroes 2: The Western Front Armies was released slightly earlier than expected on Steam, and if you’re wondering what the new features, armies, maps, and bug fixes are, check out the official patch notes below.

New Company of Heroes 2: The Western Front Armies content:
  • Added two new armies
    • “Oberkommando West”
    • “US Forces”
  • Maps
    • Added The Western Front Armies Maps
    • Faymonville Approach (2)
    • La Gleize Breakout (2)
    • La Gleize (2)
    • Trois Pont (2 – 4)
    • Vaux Farmlands (4)
    • Hurtgen Forest (4)
    • Ettlebruck Station (4-8)
    • Lienne Forest (6-8)
    • Lazenrath Ambush (6-8)
    • Road to Kharkov (2-4)
New Features (all players)
  • Public Games List
  • War Spoils
  • Victory Strikes
  • New progression system
UI Updates
  • New armies selection
  • New inventory system
Updates
  • Optimized pathing in a number of areas on maps
Bug Fixes
  • Yes, many bugs have been squished!
Balance Updates
  • AOE Profiles
    • All weapons that have AOE profiles will inflict less damage at midrange
    • Mines will be less prone to wiping out an entire squad
Wehrmacht
  • Tank traps
    • HP increase from 250 to 500
    • Armor increased from 35 to 50
  • Werhmacht Bunker
    • Sight from 35 to 10
    • Bunker upgrade increases sight by 25
  • Panzer Grenadiers
    • Now have reduced receieve accuracy by 15%
  • 222 Armored Car
    • Population increased from 4 to 5
  • StuG III G
    • Population increased from 10 to 8
  • StuG III E
    • Population increased from from 6 to 8
  • Panzerwerfer
    • Population increased from 10 to 12
  • Brummbar
    • Population increased from 16 to 14
  • Tiger Ace
    • Population increased from 24 to 26
  • Panzer IV
    • Cost increase from 320/115 to 350/125
    • Distant scatter max value from 9.5 to 6.4
  • Tiger Heavy Tank
    • Health reduced from 1280 to 1040
  • Elefant
    • Range from 100 to 70
  • Panther
    • Armor increased from 270 to 290
  • Pak 43 Anti-tank Gun
    • Range reduced from 100 to 80
    • target weak point range reduced from 100 to 80
  • Panzerwerfer 42 Multiple Rocket Launcher
    • Recharge time reduced from 90 to 70 seconds
  • Pak 40 Anti Tank Gun
    • Added Hold Fire
  • ZiS-3 76mm Field Gun
    • Added Hold Fire
  • Stuka Close Air Support
    • Close reduced from 240 to 200
  • Relief Infantry
    • Price reduced from 120 to 90 Munitions
  • Osttruppen Reserves
    • Price reduced from 500 to 425
Soviet
  • Soivet Partisans
    • Can now capture points
  • Tank traps
    • HP increase from 250 to 500
    • Armor increased from 35 to 50
  • M3A1 Scout Car
    • Population increased from 4 to 5
  • T70
    • Population increased from 6 to 8
  • T34-76
    • Population increased from 10 to 12
  • T34-85
    • Population increased from 12 to 14
  • Katyusha
    • Population increased from 10 to 12
  • KV-1 from 15 to 12
    • Population increased from 10 to 12
  • KV-2 from 22 to 24
    • Population increased from 10 to 12
  • ISU-152 Heavy Assault Gun
    • Range from 100 to 70
    • Concrete Piercing Round ability range reduced from 100 to 70
  • IS-2 Heavy Tank
    • Health increase from 960 to 1040
    • Armor increase from 340 to 375
  • M-42 45mm Anit-Tank Gun
    • Added Hold Fire ability
  • T-34/85 Medium Tank
    • CP requirement increased from 9 to 10
  • KV-8 Heavy Flamethrower Tank
    • Health increase from 720 to 800
    • Price increase from 360 / 135 to 390 / 145
  • Rapid Conscription
    • Price reduced from 160 MU to 120 MU