A few days after the release of Company of Heroes 2, the game still seems to be riddled with pesky problems despite some patches released. The Crash Wiki team hopes to help out the community with this fix guide for Company of Heroes 2 crashes, errors, freezes launch problems, and other bugs. Read on and find your fix!
Company of Heroes 2 Fixes for Crashes, Cannot Launch, Unable to connect to Relic Server, Please wait bug, Compatibility mode error, Steam cloud sync
Company of Heroes 2 cannot sync with Steam cloud
Verify your local game cache
Restart CoH 2
If that doesn’t work, restart Steam altogether
Company of Heroes 2 crashes to desktop when loading games or restarting
This guide reviews an easy and effective early to mid-game build for the German side. I recently recommended it to a friend who was struggling, and they told me they have only lost one game since then.
2x Panzer Grenadiers
1x Stug III/ 1x Panzer IV
I start (as any German should) by building a barracks. I then, depending on the lanscape, produce two Grenadiers. If your section of the map has a lot of tree stands or buildings, you might want to consider building one Grenadier and one Mortar, as the mortar can be used for clearing buildings and indirect fire. Typically however, I will opt for two grenadiers, as they will be useful for the first skirmish, which can sometimes determine the course of a game. By having two grenadiers, I can always have one squad towards the rear and ready to flank the enemy.
After the two grenadiers are built, I will then train a Sniper. The Sniper is the best unit in the game in my opinion, and for many reasons. Their ability to engage at range can unravel many defenses, as a dug in enemy will often be forced to either A) hold their position and keep losing men one by one, or B) come out of their defenses and be brought into the open. The single most important ability of a sniper however, is their ability to gather reconnaissance. By Sending a sniper forward to scout, you can often discover any traps or ambushes the enemy has waiting for you, and can completely turn the tables of a battle. The large sight radius of the sniper also allows your weapons teams or tank destroyers to attack the enemy from beyond their field of view.
So at this point in the game (roughly the first five minutes in) you should now have two Grenadiers and one Sniper, and you will hopefully have won your first skirmish. The next section will deal with what upgrades should be bought for the Grenadiers, as well as training your first Anti-Tank units.
Early to Mid
You should now consider training some units that can handle the enemy armor. The MG-42 upgrade for Grenadiers (60 munitions) will allow them to do some damage to enemy light vehicles, but not nearly as much as the panzershreks of the Panzer Grenadiers. So as you can guess, my next step will be to train two Panzer Grenadier squads. After training the Sniper, purchase the Tier 2 upgrade at the hq, and send your pioneers to build an Ammo hub on one of the regular requisition points. Once this is done, retreat your pios to the HQ, and then build the German T2 building.
This endeavor will require a lot of munitions, (2 Panzer Grenadier Squads equipped with Panzershreks will require 240 munitions) and so you might want to hold off on buying MG-42’s for your grenadiers if you believe the enemy might be rushing armor. Good news however, is that the Panzershreks go through light armor like a knife through butter, and are well worth the investment. It is a very satisfying feeling to see an enemy send a vehicle at you, only to have you destroy it almost instantly.
The two Panzer Grenadier squads should be more than capable of handling enemy armor, and can easily hold their own against up to two T34’s. By using the Panzerfaust ability of the Grenadiers, you can easily shut down almost any armored assault.
By now you are hopefully doing well and, if not winning, at least holding your own against the enemy. After the 2x Grenadiers, 1x Sniper, and 2x Panzer Grenadiers are trained, I now turn my attention to armor. Far too often do I see german players rush Panthers. They spend all their resources on a single, unsupported panther, and are then dismayed when it is quickly destroyed by the enemy. The great strength of the build described by this guide, is that it addresses anti-infantry and anti-tank in equal measure. My personal theory, is that you should always have adequate anti-tank before progressing to Tier 3.
In order to gain access to German armor, purchase the T3 unlock, and build the T3 building accordingly. Once built you will have three options: Stug III, Flakpanzer, Panzer IV. They are all brilliant vehicles and fulfill different roles. We can overlook the Flakpanzer, as the Sniper and Grenadiers already have anti-infantry covered. What we will instead turn our attention to, is the Stug III and the Panzer IV.
The Stug III has the same gun as the Panzer IV, and about 33% more range. As a result, it is a brilliant tank for this build, as it can sit behind the line of infantry, and engage enemies from range. Its lack of a turret, means that it almost always needs to be kept to the rear of an army, lest it be surrounded by T34’s.
The Panzer IV is a tank more suited to agressive players. With it’s turret it can roll at the forefront of an army and constantly engage enemies from all sides. It is a great tank and should be the armored cornerstone of any German army. That said however, I will still typically purchase a Stug III before a Panzer IV, as the Grenadiers are more effective at range, and need a tank that can engage at a similar distance.
So to summarize and clarify this is my recommended build for early through mid-gameplay:
2x Panzer Grenadiers
1x Stug/ 1x Panzer IV
Below are a couple screens from games in which I have more or less (i.e. mortar instead of sniper) followed the guide. Notice the highly efficient K/D ratio.
PS3 bricked after Firmware Update 4.45? No worries. Here’s a 5-minute fix to help you get by until Sony officially solves the problem. The concept is, you have to boot into safe mode and re-update the firmware. This is how to do it:
Power off the PS3 (just a soft power off, not via the main switch at the back)
Hold down the power button until it resets three times.
The first rest is normal mode, the second is video reset mode (for situations where you don’t have a display)
Finally, the third reset is called ‘Safe Mode’ and will bypass the broken firmware and to allow you to re-update.
In the UK, The Last of Us dumps cold water over Xbox One’s post-announcement sales figures. Is this a precedent for the US Market as well? Here’s a recent screen shot of Amazon UK’s top sellers:
Meanwhile in the US, the PS4 and The Xbox One are still neck to neck in top Amazon sales. We wouldn’t be surprised if The Last of Us overtakes Xbox One in the American market as well, at least over this weekend.
QJY-88 (Seen in leaked Alpha images, Alternate Multiplayer Trailer)
Submachine guns/Personal Defense Weapons
CZ3A1 (Seen in leaked Alpha images, Multiplayer Trailer, E3 Footage)
P90 (Seen in Multiplayer Trailer as a dropped weapon)
M9A1 (Seen in Multiplayer Trailer, E3 Footage)
QSZ-92 (Seen in Alternate Multiplayer Trailer)
MP412 REX (Seen in “Fishing in Baku” Trailer)
Serbu Super Shorty (Seen in “Fishing in Baku” Trailer)
Saiga-12 (Seen in “Angry Sea” Trailer, Multiplayer Trailer)
Hawk 12 Gauge (Seen in Multiplayer Trailer)
M26 MASS (Seen in E3 Footage, customizable)
Norinco V1218 (Seen in the Multiplayer Trailer)
Milkor MGL Mk 1S (Seen in “Fishing in Baku” Trailer)
M320 (Seen in “Fishing in Baku” Trailer, Multiplayer Trailer, E3 Footage)
RPG-7 (Seen in Multiplayer Trailer, E3 Footage)
FIM-92 Stinger (Seen in Multiplayer Trailer, E3 Footage)
XM25 CDTE (Seen in E3 Footage)
SRAW (Seen in E3 Footage)
C4 (Seen in Leaked Alpha images)
M67 (Seen in all trailers and E3 Footage)
This is a hand thrown fragmentation grenade
M34 WP (Seen in E3 Footage)
Is a White Phosphorus Smoke Grenade this has been described in live stream to be an incendiary grenade which “Explodes with a cloud of fire damaging any targets in the area of effect” ( *credit to u/Chitect) * M84 (E3 Footage)
This is a non lethal “Stun” grenade
MTN-55 (E3 Footage)
This is the motion sensor ball
Bladed / Melee Weaponry
M9 Bayonet (Seen in “Fishing in Baku” Trailer, Multiplayer Trailer, E3 Footage) Used as a knife, not mounted on weapons.
A week and a few patches after release, neo-shooter game Remember Me for the PC is still giving gamers world wide headaches with all the crashes, freezes, and errors. The Crash Wiki team has prepared a list of well-known fixes to help the community. Read on to find your fix!
Remember Me PC Fixes for Crashes, PhysXcore, Freezes, Launch Errors, Controller Analog Stick bug
Remember Me Crashes when Starting. physXcore.dl Crash